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Ship naming is the fastest characterisation in science fiction: a vessel called Fair Warning and one called Persistent Debt are carrying different crews before a word of dialogue. These thirty-five span military, commercial and the frankly disreputable. Draw one and the tone of the story tilts to meet it. Tabletop crews should draw before session one, because the name will shape how the players behave far more than the ship stats will.
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More from Names, and a couple from elsewhere